#ifndef HAND_H
#define HAND_H

#include <iostream>
#include "Card.h"
#include "Deck.h"

const int MAXIMUM_CARDS = 10;

struct hand
{
	card HandCards[MAXIMUM_CARDS]; 
	int nbCards;
};

void InitHand(hand &h);
void ShowHand(hand &h1);
void ShowHand(hand &h1, hand &h2);
void ShowDealer(hand);
void GiveHand(hand &h, deck &d);
void SplitHand(hand &h, hand &sh);

#endif